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Masterclass: Making Forza Motorsport Accessible
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Masterclass: Making Forza Motorsport Accessible

  • Calendar icon Thu 9 May, 5:00pm
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Join this online games masterclass for an opportunity to learn in-depth how the audio team at Turn 10 Studios developed the award-winning Blind Driving Assist features in Forza Motorsport. You will hear about the challenges and the successes, the key learnings, and the amount of effort it took to deliver the in game assists to allow fully blind gamers to compete in a AAA racing game for the first time.

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Join this online games masterclass for an opportunity to learn in-depth how the audio team at Turn 10 Studios developed the award winning Blind Driving Assist features in Forza Motorsport. You will hear about the challenges and the successes, the key learnings, and the amount of effort it took to deliver the in game assists to allow fully blind gamers to compete in a AAA racing game for the first time.

There will be an opportunity for audience questions.


About the speakers

Nick Wiswell:

Nick Wiswell is an industry veteran with over 25 years of experience and more than 25 shipped video game titles to his name. He has been the Audio Director at Turn 10 Studios at Microsoft’s Xbox Game Studios since 2010, overseeing the audio development of the Forza series of games including Motorsport, Horizon, and Street. Prior to that, he was an Audio Manager at game developer Bizarre Creations, contributing to series such as Geometry Wars, Project Gotham Racing, Fur Fighters, and Blur.
Nick has remained at the forefront of audio technology, content creation, and delivering world-class interactive audio experiences for his entire career and in 2023 returned to direct the audio development for Forza Motorsport.

Brandon Cole:

Brandon Cole is totally blind, and has been a professional accessibility consultant in the game industry for going on 7 years. Titles he has worked on include the Last of Us franchise, As Dusk Falls, Mortal Kombat 1, and Forza Motorsport. He also has authored a book, coming later this year, which is intended to be a resource for game developers who are interested in making their games more accessible to the totally blind. Brandon is incredibly passionate about his work, and will do all he can to bring the blind experiences they've never had before.